Designing products ain't easy. You gotta meet your users, understand their needs. Dream up a dozen solutions, throw out the bad ones. Design the best ones, prototype, and test. Design again, test again. Build, refine, and deliver. And do it all again, because user needs always change.
That's a lot of steps, and also many places for things to go wrong.
The factors that make our products delightful – user focus, thoughtful interaction, and visual polish – often get lost in translation or compromised en route to implementation. This is where my prototypes come in. I bridge gaps in communication between visual design, product management, and software engineering to make sure execution isn’t compromised. Ideas are cheap, execution is everything.
Prior to joining Google, I developed web-based products for Inkling and designed Venmo’s mobile payment apps. I've done product-level thinking, information architecture, visual design, and front-end engineering. It takes a loose mixture of them all to do what I do best: carry an idea from seedling to prototype through to execution.